tag:blogger.com,1999:blog-6261591.post2114714832552754000..comments2024-02-14T19:34:27.983-05:00Comments on Pulsipher Game Design: Unbalanced tabletop gamesLewis Pulsipherhttp://www.blogger.com/profile/11998403221823705918noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6261591.post-2293759110920227612019-01-29T21:36:19.874-05:002019-01-29T21:36:19.874-05:00Yes, that phenomenon - novices think game is unbal...Yes, that phenomenon - novices think game is unbalanced, but when they're more experienced they don't - is common enough. Sometimes the "Invisible Hand" takes care of it. I'm bedeviled right now because many testers think Duel Britannia is unbalanced, and heavily for the side I thought was at a slight disadvantage. It's all blind testing, though, and haven't had manyLewis Pulsipherhttps://www.blogger.com/profile/11998403221823705918noreply@blogger.comtag:blogger.com,1999:blog-6261591.post-3507933399240846272019-01-29T16:52:09.328-05:002019-01-29T16:52:09.328-05:00Hello, I commented previously on "Preventing ...Hello, I commented previously on "Preventing Camping in World of Warships?"<br /><br />I have found that a lot of games that try to simulate warfare are very unbalanced with novice players, yet balanced with experts.<br /><br />In Axis and Allies, it is easy for a novice American player to let the novice German or Japanese player to run away with the game. You don't see that in an Frednoreply@blogger.com