Monday, March 29, 2004

One of the lads herabouts is a fan of the Romance of the Three Kingdoms, which I had never heard of. It is a novel, more or less, and also a series of Playstation games. Oddly enough, I recently discovered a game I designed in 1980, and set aside after playing it about four times, that depicts the chaos in China following the fall of a dynasty (part of the cyclical nature of Chinese history). I have revived it, so to speak, figuring out as much as I could from the handwritten notes that were very far from an actual set of rules, then changing according to my current ideas. The verdict is still out: I have only played it twice, and modified it a lot each time.

Sunday, March 21, 2004

We continue to playtest Germania with local players, with some changes. I also played Mesopotamia solo for the third time, adding some historical features.

The Website has been down for a few days while it is moved to a different site. (The DNS switch is a considerable part of the delay).

Saturday, March 20, 2004

Playtesting of Germania (tm) by local players continues. I've played Mesopotamia (tm) a third time, solo, adding more historical features. I have lots of ideas stimulated by my time at PrezCon, but no time to do more than make notes.

I will be teaching an "Introduction to Gaming" class at Central Carolina Community College in the fall. This is the first class in a "Game Programming and Design" certificate.

I have been abandoned by my web hoster, so to speak; site will be back up Monday or Tuesday with a different hoster.