A Diagram of the Game Creation Process
I've posted a diagram at
http://www.pulsipher.net/gamedesign/GameCreationProcess.htm
intended to illustrate the game design process.
Start at the upper left, go toward the lower right. This is a data flow diagram, NOT a flowchart. Information (or physical items) can flow both ways between processes, or perhaps only one way. Circles represent processes/subprocesses. A rectangle represents an external entity that provides input (such as a playtester). The triangle represents an external entity that receives output. The other symbol is a data store, where information (or objects) is stored.
Lew Pulsipher
Saturday, December 16, 2006
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