I've just realized a difference between electronic games and non-electronic games: if you design a really good non-electronic game, there's a good chance it will still be played 20 years from now, might even still sell 20 years from now. In the video game world, games become obsolete because of advances in the computational platforms. A game might be played 20 years after it was released, but it almost certainly won't sell 20 years after.
Here is an expression of why I prefer in-person gaming: "There is nothing on the planet more entertaining than other people." Jordan Weisman
That element of "other people" is partly or entirely lost in electronic games, even MMOs.
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