Wednesday, October 15, 2008
Why We Play Games
You might want to read my design article "Why We Play" on GameCareerGuide. You can click on the title of this post.
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(Originally appeared in my "expert Blog" on Gamasutra.) You may have heard me in the past talk about the widespread displacemen...
"Not everything that can be counted counts, and not everything that counts can be counted." Albert Einstein
"Make everything as simple as possible, but not simpler." Albert Einstein
"The worst form of inequality is to try to make unequal things equal." -- Aristotle
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