Yehuda B. has tracked game patents for some years (example: http://jergames.blogspot.com/2008/10/september-board-and-card-game-patents.html). The obvious and often impossibly useless nature of these patents only reinforces the idea that the patent office is incompetent, and that patent lawyers prey on the hopes of foolish inventors every day. I think most would fail in court because they're too obvious, or because or "prior art" (the "product" already being in use for a considerable period before the patent was filed).
Yehuda is doing a great service. I've read some patents and know how confusing and obscure they can be. He often cannot figure out just what the heck the filer is talking about.
Owing to limited time I only read two blogs regularly, both by video game designers now in academia who understand the value of using non-electronic games; yet I know that Yehuda's blog is very worthy of your attention.
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