Wednesday, November 07, 2012

Six words about role-playing games


According to tweetdeck, one of the trending:worldwide topics on twitter not so long ago was 6 word stories.  In the past few months I've asked people to say 6 words about game design, programming, wargames, stories in games, casual games, zombie games, chance/randomness in games, innovation and plagiarism in games, and game sequels.

This time the challenge is this: say six words about role-playing games.

If you need some inspiration, look at the contributions at: http://gamasutra.com/blogs/LewisPulsipher/20121105/180889/Six_words_about_roleplaying_games.php

No comments: